chainsaw dudeClick for read!
i'm thinking the same thing,i threw everything i had at that chainsaw guy,blew up barrels as he was passing,wasted a ton of ammo at him...the one thing i didnt do was shoot that electric thing up on the telegraph pole to land on him,it missed him..thats the only thing i can think off
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walking and shooting really should be in this game by now,seems dumb as fuck having to stand still...Aim(and you can't shoot without aiming) and then shoot,same with the knife...especially when there are so many of them surrounding you
when i am having a good time,easily killing bad guys-as in not that many around at the time,the girl is shooting along with me...when i am up to my neck trying to shoot some one(remember i have to press LT first to aim)..i am going into my inventory(while they still attack me)giving my ammo to the girl,and she doesnt pissing use it,she does nothing,i may as well take her gun off her and throw it at her head..she steals the ammo as well,which means if i wanted it i have to go into the menu and request it off her(again while being attacked)..otherwise wait until i run out of ammo so she pity's me and gives it to me
the partner thing is gonna be the biggest issue for me.....babysitting isnt for me
someone on Kotaku said why didnt Capcom just watch Dead Space and steal the fomula from that with the walking and shooting
graphics are nice..butif a Wii version of this came out i would be all over it,Resident Evil 4 on the Wii is the only thing i have really liked on that machine up to now...as it isnt coming out for it,i am in no rush at all for it....
oh and one more thing,wheres the suspense Capcom?,whers the scares?....all the Resi's have provided them..even Resi 4 had it because it was set in a backward European village with a cult(and cults and Europeans are always scary),and it was nearly always night/evening...here its like being on holiday and argueing over a sunlounger